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Terraforming Options

The game maps can have different Terrain Templates which determine the distribution of region types on the map.

If no Terrain is listed, then it will use the Default Terrain Template.

A description of the available templates is listed below:

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DEFAULT

Basically, a random distribution of the six region types.

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DEAD FOREST

50% of the regions are forest regions. Remaining terrain is randomly distributed amongst the remaining five region types.

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GAIA

Very open terrain. Very few Mountains or Frozen Seas, with the remaining terrain is randomly distributed amongst the remaining four region types.

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DUNES

50% of the regions are dunes regions. Remaining terrain is randomly distributed amongst the remaining five region types with the exception that Mountains are favored over Frozen Seas.

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SWAMPS

50% of the regions are swamp regions. Remaining terrain is randomly distributed amongst the remaining five region types with the exception that Frozen Seas are favored over Mountains.

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GREAT LAKES

Large clumps of Frozen Seasgrouped together. Remaining terrain is randomly distributed amongst the remaining five region types, with slighly less chance for Mountains to occur.

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HIMALAYAS

Large chains of Mountains linked together. Remaining terrain is randomly distributed amongst the remaining five region types, with slighly less chance for Frozen Seas to occur.

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BUNCHED

Mountains and Frozen Seas are treated the same and grouped together into small clumps. Remaining terrain is randomly distributed amongst the remaining four region types, with no single Mountain or Frozen Sea territories (only clumps).